VALORANT vs. CS: GO: ‘Shroud’ explains that he prefers the Riot Games shooter because of the cheaters | SPORTS-PLAY | Football24 News English

‘Shroud’ is one of the former professional players of CS: GO who was considered one with the best abilities to target the enemy. Many have called him the best Counter-Strike player but he claims that his main attribute is that he can adapt to any shooter or shooting game with great ease.

After his retirement from the competitive scene of CS: GO, he dedicated himself to testing other games such as Apex Legends or PUBG. With this he showed that he was not wrong, he was good in both titles and now he is going to dominate the competitive queues of VALORANT.

Riot Games’ tactical shooter arrives to compete directly with Counter-Strike but which one is better or why many players are migrating to VALORANT. Well, the former pro player explains it.

A viewer tells him that he should play CS: GO instead of VALORANT and Shroud explained that Valve’s shooter is full of cheats or cheaters.

Every time you play CS you try to enter the matchmaking and you find aimbot, spinbot, wallhacks … They have it all, friend, teleporting around and me … ”, Explain. Of course, make it clear that you love Counter-Strike; sadly, Valve takes no action on the cheat issue.

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VALORANT Announces Major Changes to Ranked Matches

A few days ago, we explained that Riot Games had made major changes to the classification system for VALORANT that affected the best players in the world. You can read our analysis in the following link.

In short, the highest ranked in the last act have a hard time getting back to the 500 Radiant slots because the first few ranked matches will put you at the maximum rank of Platinum 3.

You might imagine that Riot Games would match you with other points if you hit the max rank but it really does match you depending on your rank before resetting. This has caused the best players to have a hard time getting points to rank up and have queues of several minutes.

Changes to the VALORANT Qualifiers

Convergence is the multiplier that gives more or less rank classification (CR) if the MMR is not equal to your rank. The purpose of convergence is to make your range match your MMR, but we felt that it was not getting there fast enough.

After this change, most will be able to see an increase in CR gains if your range is below your MMR. They will also see fewer CR losses from losses. Reducing the amount of CR they lose due to defeat will cause them to have to play fewer games to reach the rank they deserve (while also providing us with some games to test and make sure they belong to that rank).

In general, they will feel less “stuck” if they are being matched in games of higher skill than their current rank. Those with exceptional individual performance in games where their team wins decisively will get close to 50 CR per win. ”, Is explained in the notice.

Iron to Diamond performance bonus

Outstanding match performance should be rewarded differently than average performance. At this point, the matchmaking system has an idea of ​​what your performance should be each time it places you in a match. When you exceed that expectation (above average), you will earn additional CR.

This is an incentive to play well and, at the same time, to stop comparing yourself to your peers. The goal of ranked matches is to maintain a healthy and competitive mode where everyone feels like they can challenge themselves to improve. As a secondary objective, this will also help boost smurf accounts, or players who improved a lot in a short time, to reach a higher rank in less time.”, It is detailed.

Finally, Riot Games explains that they will take action to penalize absent or AFK players. They will lose additional points to prevent these cases from being seen more frequently.